Hyperdeath
A downloadable game for Windows
Content warning: Visually remixed atrocities from the Internet.
You are the Object.
You freed yourself from the Subject.
The Subject needs to reincorporate you in the Symbolic Order.
You wish to escape the Simulation.
You pray for Hyperdeath.
Run.
An arcade game from the third order of reality. Expect 12-25 minutes according to procedure.
FEATURING
*5 levels of arcade indoctrination
*Ruthless symbolic orders
*Key concepts from Jean Baudrillard
*Analogic glitch processed video feed for your entertainment
*An experience orbiting around Tron's Lightcycles, No Thing and Pac-Man
*Original soundtrack by Un Regard Froid
W - Look forward
S - Look backward
A - Turn Left
R - Turn Right
SPACE - Accelerate
ESC - Pause/Exit
Music by Un Regard Froid. Simulation (Soundtrack for Hyperdeath) is the final part of a trilogy initiated by Accélération and followed by Conspiration. Digital files available here or on Bandcamp:
https://unregardfroid.bandcamp.com/album/simulation-soundtrack-for-hyperdeath
Car le sujet reflète bien, dans son malheur, dans mon miroir, le principe du mal, mais l'objet, lui, se veut pire et revendique le pire. Il témoigne d'une négativité plus radicale, à savoir que si tout finalement désobéit à l'ordre symbolique, c'est que tout a été détourné à l'origine.
Il faut être respectueux de l'inhumain.
-Jean Baudrillard, Les Stratégies fatales-
Status | Released |
Platforms | Windows |
Rating | Rated 4.7 out of 5 stars (7 total ratings) |
Author | Death Orgone |
Genre | Action |
Made with | Unity |
Tags | 3D, Arcade, Cyberpunk, firstperson, glitch, Horror, psychedelic, Retro, Surreal, weird |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Development log
- IDMAA Weird Media ExhibitionJun 23, 2022
- Hyperdeath - Speed U/Acc EditionJun 19, 2021
- Un Regard Froid - Motel SuicideMay 25, 2021
Comments
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I freaking love your games
I have no clue what I just played, but it was quite a trip.
I’m a HUGE fan of Conurbation. The fact you took the time to comment means the world to me. Thank you!
Pro-tip: Hyperdeath is a game about the position of the object/objectification. Keep moving in rotation until you’ve created enough distance to cover the ground or the “screen” you want to reach.
i dont understand how to get past the first level...
The enemy is faster than you, but it pauses to realign every time you turn. Plan accordingly - you can’t hit walls, obstacles or the path you are creating.
amogus