Vicarious Causation - Scene Test
WASD to move. Press Enter to switch the noise dimension.
An attempt to create an epistemic object. More precisely to invoke through interactivity Graham Harman's theory of vicarious causation.
It will make no sense without the article. Available here:
https://pervegalit.files.wordpress.com/2008/06/harman_vicarious_causation.pdf
"The sensual tree never appears in the form of a naked essence, but is always encrusted with various sorts of noise."
Status | In development |
Category | Other |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Death Orgone |
Made with | Unity |
Tags | Atmospheric, Experimental, glitch, serious-game, Walking simulator |
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